SLIPLAP

Race your friends online, in a browser

Up to five of you, on the same circuit, in about a minute from now. No download, no launcher, no accounts, and nothing for anybody to install on a work laptop.

Create a room now

How it works, start to finish

  1. Everyone opens sliplap.com. On any device with a modern browser. Nothing to install, and nobody needs an account.
  2. One of you picks Create Room. You choose the circuit, the number of laps and the time of day. You are the host.
  3. Share the four-character code. Paste it into your group chat, read it out on a call, whatever is quickest. It is four characters because it has to survive being read aloud.
  4. They pick Join and type the code. They appear in your lobby as soon as they do. Up to five of you in total.
  5. Start the lights. The host starts the race. Two to four minutes later you all see the same finishing order, and the next grid forms in reverse so the winner starts last.

That is the whole procedure. There is no friend request to accept before you can race, no party system to fight with, and no lobby queue to wait in — the room exists because you made it, and it is gone when you all leave.

What each person needs

Nobody can cheat, structurally

This matters more with friends than with strangers, because with friends you will hear about it. Your browser never tells the server where your car is — the only thing it sends is which keys you are holding. The server runs the physics for all five cars and tells everyone the result.

So a speed hack or a skipped lap is not something Sliplap detects after the fact. It is something the protocol has no way to say. The same simulation runs in your browser at the same instant, which is what keeps the steering responsive rather than laggy while the server stays the authority.

Which circuit to pick for a group

CircuitLengthRaceGood for
Sunset Mile2.20 km4 laps · ~1:54A group where somebody has never played. Wide, forgiving, and everyone finishes.
Highwood7.00 km2 laps · ~3:24The default. Long enough to slipstream, short enough to rematch immediately.
Albion5.89 km2 laps · ~3:05A group that has raced before and wants punishing. Mistakes are expensive here.
Crown Harbour3.55 km2 laps · ~2:24A group that has raced before and wants punishing. Mistakes are expensive here.
Freight Yard0.98 km5 laps · ~2:25A group that has raced before and wants punishing. Mistakes are expensive here.
The Comb0.85 km6 laps · ~2:36A group that has raced before and wants punishing. Mistakes are expensive here.
Skydeck1.31 km4 laps · ~2:35A group that has raced before and wants punishing. Mistakes are expensive here.
Undercroft0.92 km6 laps · ~2:38A group that has raced before and wants punishing. Mistakes are expensive here.

Start on the beginner circuit if anyone is new. Losing by thirty seconds on lap one is how people quit.

Not enough people? Fill the seats

A room can fill its empty places with AI drivers, and they are not cheating either — a bot is a player without a keyboard. It holds a slot and a grid box like anybody else and produces the same four inputs a person does, through the same physics. There is no bot rubber-banding and no lap-time table: they are quick because they brake late and use the road. Difficulty runs from a driver you can beat on your first evening to one you probably cannot.

If somebody turns up late

They spectate until the next race rather than being dropped onto a live circuit at 300 km/h. When the race ends they are on the grid with everyone else.

Playing with friends who are not online right now

Sign in and you get a friends list, and with it two things that work across time zones: challenges — set a lap time and dare someone to beat it, and they are told when they do — and ghosts, where their recorded lap drives beside you on the circuit. Losing to a friend who is asleep is a specific kind of motivating.

Common questions

How many people can race at once?

Five. It is a deliberate number: five cars on a hand-built circuit is a real race, and it is small enough that every one of you matters to the result.

Does it cost anything?

No. The game and every circuit are free, forever. There is an optional $3 Premium — racing your friends' ghosts, challenges and a badge — that changes nothing about the car; see the terms.

Will it work on a school or office network?

Usually. It is a normal website over HTTPS with a websocket. If websockets are blocked entirely, nothing will get through — that is a network policy question rather than a game one.

Can we use voice chat at the same time?

Yes, and you should — Discord in one window, Sliplap in the other. There is also text chat in the game itself.

Start a room and send the code

Next: how to actually drive it, the circuits in detail, or how it compares to other browser racing games.